Collective intelligence

The Experience Experiment

Break the recurrence of the very same issues you see over and over again in your projects and business/digital transformations

Are you tired of seeing the same problems over and over again in your business / digital transformation projects and programs? The Experience Experiment (Collective Intelligence) is the most immersive experience possible of a project lifecycle: you experience the problem (Serious Game, Case Studies) to generate ideas from what you've lived, you build a solution collectively in your context, an actionable and realistic and operational solution since you have already started to practice in session. Make your organization breathe again by reconsidering the human being there as he really is (irrational) rather than as you would like him to be (rational): 13 levers to break the recurrence of the same problems that we will find again and again in your transformation projects, by working on 4 skills key factors for the emergence of innovation (Autonomy, Creativity, Collaboration, Communication). 4 available progressive formats INITIATE/EXPLORE/ANCHOR/DEEP DIVE towards the same goal!
Exploit the "hidden face of the iceberg" through 4 progressive formats

Leverage the unknown: what we don't know we know / do, we have to discover it in order to be able to share it and what we don't know that we don't know / do not do, we must discover it to be able to learn it

Collective intelligence
Persona
INITIATE
1 PandoraBox session of 3 hours, 4 to 8 participants
1st lever processed, 2 to 3 games / lever, in your premises
Persona
EXPLORE
3 PandoraBox sessions of 3 hours each, 4 to 8 participants / session
1 lever / session, 2 to 3 games / lever, in your offices
Persona
DEEP DIVE
Design of tailored Case Study + EXPLORE
EXPLORE (tailored Case Study) = 1h Introduction to the case, 1 Case Study = 3 Acts, 1 Lever per Act, 3 PandoraBox sessions of 2 hours each, 1 / Case Study lever
Persona
ANCHOR
INITIATE (2h) + 2 real cases to choose from among 4 off-the-shelf Case Studies
EXPLORE (for each Case Study) = 1h Introduction to the case, 1 Case Study = 3 Acts, 1 Lever per Act, 3 PandoraBox sessions of 2 hours each, 1 / Case Study lever
Go home
13 levers to explore

Filters
Click on the filters to display the relevant experiences
  • Projects problems nature

    • Ill-posed problem
    • Inadequate solution
    • Recurring problem
  • Symptoms and impacts

    • Communication
    • Cost VS value
    • HR
    • Project launch
    • Project management
  • Where to act

    • Enterprise architecture
    • Goals
    • Governance
    • Projects
    • Strategy
    • Value
Themes
See all
> 80% of cases, a project is defined as strategic because the Top Management has defined it as such
Governance Ill-posed problem Project launch Strategy
> 20% of the projects stopped before their end while> 2/3 of the Companies have ad hoc processes at least
Cost VS value Inadequate solution Recurring problem Strategy Value
1/2 (out of IT) and 1/5 (in IT) consider the Project Manager as a temporary role (with or without specific competence)
Governance Inadequate solution Project management Projects
38.1% of initiatives face change management issues
Communication Governance Ill-posed problem Value
38.4% of initiatives seek to do too much at once
Goals Governance Ill-posed problem Inadequate solution Project launch
41.2% of Corporate Governance / Enterprise Architecture initiatives have communication problems
Communication Enterprise architecture Governance Ill-posed problem
Frameworks and standards multiply but without certification of the actors, no appropriation by the Company
Goals HR Inadequate solution Recurring problem Strategy
In ~ 20% of strategic decisions to start a project, nothing is done or prepares for the launch of the project
Governance Ill-posed problem Project launch Strategy
Evaluation of the business case distorted by an estimate (in) voluntarily distorted
Goals Ill-posed problem Inadequate solution Project launch Projects
Inability to reorient the project to adapt to new needs
Goals Inadequate solution Project launch Projects